New Update for Abduction: Revolutionary Scoring System Unveiled!
Dear gamers, an exciting update for ‘Abduction’ is here! We’ve introduced an innovative scoring system to enhance your gameplay experience.
How the Scoring Works: Score Tileset: Created a tileset with numbers from 00 to 99.
Score Management: Avoids the storage limit of a single variable for the score.
Level Tileset Modification: Blocked the first line of the tileset for displaying the score.
Unique Tiles for Scoring: Four unique tiles in the top left are used for the score display.
Parallax for Stability: The top line of the HUD is made static with parallax, keeping it immobile during screen scrolling. Dynamic Update: After distributing the score points, the tiles are updated accordingly. GBVM Code Used: Here’s an example of the GBVM code for updating the score:
VM_REPLACE_TILE_XY 3, 0, ___bank_bg_tilescore_tileset, _bg_tilescore_tileset, VAR_SCORE1
(The X coordinate is adjusted based on different score variables.)
Files
Abduction
Abduction: The Cow Hunt is On!
Status | In development |
Author | kazerlelutin |
Genre | Shooter |
Tags | Aliens, cow, Game Boy, gameboy-color, gbstudio, saucer, Sci-fi, Score Attack, Singleplayer |
More posts
- New Level !Dec 10, 2023
- New Updates in Abduction!Dec 02, 2023
- 🚨 Update #Abduction 🚀Nov 28, 2023
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